Tag: adventure

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  • Flight from Duroc

    [[:26179 | Shadow Aerin]] grabbed for the front of [[:25994 |Butch's]] vest, but the kobold easily sidestepped her attempt. "This isn't over, Weimaraner," she rasped in her newly dead voice. "I will get [[:43849 | the human]]." "We'll see," Butch …

  • Fuerte Intermezzo

    So a [[Shadowkin|shadowkin]] and a [[Lizardman|lizardman]] walk into [[Gelaham]]. The problem with this is that situations like this don't have punch lines. Or happy endings. Lizardmen portend an invasion, and shadowkin are an abomination of the [[ …

  • End of an Epoch

    After loading the remnants of the dragon hoard, you returned to [[the Glacier]] triumphant. [[:25475|Second Mate Spaniel]] convinced you that it was safer to sail the _[[:herds-against-the-seagull]]_ into harbor from the air, as a ship of such obviously …

  • Chance Intermezzo

    So a [[Shadowkin|shadowkin]] and a [[Lizardman|lizardman]] walk into [[Gelaham]]. The problem with this is that situations like this don’t have punch lines. Or happy endings. Lizardmen portend an invasion, and shadowkin are an abomination of the [[Divine …

  • Butch Intermezzo

    The journey to the foot of [[Mount Dream]] is harrowing. Nearly every step of the way, you are harried by rogue spirits, hungering after the warmth of life, the light of a soul. Your dagger seems to have no effect on them, and when you try to call upon …

  • Aerin Intermezzo

    The walk through the storm is as harrowing as ever. [[:25541 | You]] spend an entire day trudging through the wind and rain, struggling to keep your footing on the slick ground and straining to keep from being blown away. Your robe snaps in the howling …

  • The Burning Plains

    Most of the gossip at [[the Glacier]] revolved around two events: a new civil war among the orcs, and an incursion of the fairies into halfling territory. After hearing the odd tidbit that the warring factions of orcs were both being led by generals …

  • Epoch-End

    Only one temple remained. The elemental anchors they had worked so hard to protect or restore had been shattered in each of the previous three temples. Now, just like the first time, only the underwater [[Temple of Dusea]] was still tethering Serinor to …

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